SuperTuxKart

  • Blog

    Researchers Just Trained a Car on SuperTuxKart

    Summary Researchers use a Renault Clio to create a functional controller for a racing game by intercepting and manipulating CAN data. The project required decoding CAN signals for steering, acceleration, and braking to translate them into game inputs. Real-world controls were mapped to “SuperTuxKart” in a proof of concept, but limitations prevented full integration. The latest Mario Kart entry on…

    Read More »
Back to top button
close