Players
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Blog
From Natlan to Snezhnaya: How Genshin Impact Can Win Back Players in 2025
I started playing Genshin Impact in 2020. However, I don’t consider myself a hardcore gamer so I never imagined I would stick to it for four years. I blame the captivating exploration and scenery, incredible storytelling that leaves you wanting more, and characters with mesmerizing designs and personalities that truly connect with you via their beautiful pasts and present. Genshin…
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Blog
Ubisoft shooter XDefiant is shutting down and sending refunds to players
Despite only officially launching the game in spring of this year, Ubisoft has already announced that it’s ending development and sunsetting its free-to-play team-based shooter XDefiant. Like Hyper Scape before it, XDefiant had high expectations, with Ubisoft touting more than 1 million players in its closed beta last year. Now, it will disappear quickly, as it’s no longer accepting new…
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Blog
Elastic returns to open source, but can it regain the community’s trust? Some industry players aren’t holding their breath
AI search company Elastic has announced a return to its open source beginnings with the addition of a new license for its Elasticsearch and Kibana products. Elastic has added the GNU affero general public license v3 (AGPL), an open source license approved by the Open Source Initiative (OSI). AGPL will now be available as an option for users to license…
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Blog
Concord Players Make a Mad Dash for Platinum Before the Game Dies
Video game failures are not anything new. Whether it’s a AAA attempt or an indie darling failing to meet expectations, we have seen it all in this industry. However, I’ve never seen a huge disaster like Concord and its wannabe AAA live-service shooter dreams. I’ve already talked about why Concord couldn’t find any players. On September 3, 2024, we learned…
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